My character is done so now Ill go over briefly
each part of the process, like somewhat of a tutorial. I followed the
instructions on the tutorial I downloaded on setting up my planes but I have a
grid to stick to so I placed the front picture behind the grid (front view) and
the side picture (side view) inside the grid in the middle. Neither will be seen
on either view.
I started with the first attempt of the
head, I created a side profile with the line tool and created a lathe for the
head. With an editable poly tool were I select a square it goes all red, I
choose the squares where the eyes will be and dragged out a clone using shift
to create my visor. To make the visor thicker I used extrude and sized it to
fit on the face.
With that done I followed my drawing and
extruded a box shaped around the upper lip and nose of my character, this will
be used to hold the horn and buck teeth. After extruding, I got the shape my
upper lip done and with the dot editable poly tool I grabbed the rows on either
side and dragged the dots down slightly to get a curve. After that I selected
half the nose and deleted it, so I can then place symmetry on it to get an even
shape nostril. For the nostril I selected the middle squares on my shape and
used inset to about 1cm and finally extruded -10cm back to create the breathing
hole of the nostril. Doing this will produce a clean result when turbo smoothed
and not stretch it badly. Pretty much the same was done for the bottom lip/jaw
except for the nostril part. Teeth were boxes with curved bottoms using
extrude, all I had to do was clone 3 more teeth, then make 2 teeth bigger than
the original size and finally put them in line with the plane.
Ears where simple, following the plane by
taking the box I had created and extrude till I get a pointy edge. I then added
5 connected lines down creating more points, I could then follow Justin’s spoon
tutorial to create a giant gap curve in the middle. I selected the middle 2
rows of dots, opened soft selection and clicked ‘use soft selection’ to drag a
gap in the middle but get a clean result out of it, there will be no noticeable
lines. I thought my head was done but I then learned lathes don’t accept skins,
so I had to go back to my sketchbook and redesign my head for a box tool and
extrude it. Following the plane was actually easy, I kept extruding and shaping
but for the curve in the middle, the top and the bottom I had to bevel it till
it reached the top.
With the 3x3x3 I stretched and curved the
head keeping within the grid and leaving room for my face details. Same method
again for the visor accept it was a lot easier due to having fewer lines. The
horn was made out of a cone but it looked unnatural, so I slimed the width
(side view) and selected each row of dots to curve it around the head and touch
the top of the grid. I need a break from writing, my head hurts.
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