Today, you will get a special word tutorial on how to make a house ... from Me, you lucky devil.
1) To begin with, I set my home grid spacing
to 0.2m, each square’s width will be that size
2) Before I can fix the joints I have to select the
wall that needs joined and convert it to an editable spline, then click ‘attach’
(found when right clicking) to join it to the main structure, vice versa where
you join structure to the add-on will not work because it will not respond as
well
3) I selected the line that the add-on will join to
with the red line poly tool. ‘Snap’ tool will help, so that when you click the
point you won’t miss it and create duplicate elsewhere
4) Clicking both joining points will cause the line
to be separate and ready to delete. After that I highlight one point and ‘fuse’
the remaining vertices together into one and click ‘weld’ to finish
5) I can now move a dot that doesn’t need to stay
and weld it to the nearest dot
6) Repeating that, I will get the overall
layout of my house. Really similar to the real thing
7) Before I extrude I change the grid to 1.0m
8) Under the modify panel I chose extrude to
create the length of the house, make it rise like a cake
9) Going from memory I think you can bring your
house up to 2.4m in length. Before I add the top of my doors I need to
add 1 segment to the overall shape before choosing the edit poly in the modify
panel.
10) Selecting either end of the door with the poly
red tool, I can select the box beside the bridge shortcut to join the wall
together by the segment added
11) Repeat with the rest
12) In front view, I click the ‘snap’ tool and ‘quick
slice’ shortcut button and add two lines across the whole house to get the
shape of my windows. With poly tool I select each window
13) With the extrude shortcut on the side, I
set the window back -0.2m same as the wall
14) Delete the window to get the gap with no missing
edges, simple
THIS IS MY FINISHED PRODUCTED
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